B.Render.Pass.CompileError(message, location, log)

Represents a pass compilation error.

PARAMETERS:

{string} message

{B.Render.Shader} location

{string} log

shader compiler output

TYPES:

Reason

Describes a shader compilation error reason.

{string} type

{number} line

{string} reason

PROPERTIES:

{B.Render.Shader} location

Location of the error.

{Array.<B.Render.Pass.CompileError~Reason>} reasons

List of reasons.

TYPES:

PROPERTIES: