B.Render.BlendState()Represent a blending state. To get the object use pass.state(B.Render.State.BLEND). METHODS:pass() Returns linked pass. RETURNS:default() Resets to default values.
RETURNS:this enabled(value) Enables/disables the blending state. enabled() Gets the blending state enable. RETURNS:{boolean} const(color) Sets blend constant color. const() Gets blend constant color. RETURNS:src(factor) Sets source blending factor. src() Gets source blending factor. RETURNS:dest(factor) Sets destination blending factor. dest() Gets destination blending factor. RETURNS:eq(equation) Sets blending equation. eq() Gets blending equation. RETURNS: |
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